Unified Field’s gesture interactive at the Strong Museum of Play has won gold at the New York Design Awards. Click to see the entry.
The largest permanent exhibition in the new $41 million, 53,000-square-foot Nicholas and Athena Karabots Pavilion, “Your Brain” at the Franklin Institute, escorts visitors through the recesses and biology of the human mind. Unified Field created over thirty interactives for the exhibit, which challenge visitors to use their brains to learn about their brain. […]
Created for the 40th anniversary of the world’s bestselling puzzle, Beyond Rubik’s Cube at the Liberty Science Center, celebrates the life and invention of Erno Rubik. For the project, Unified Field created two interactive, life-sized, puzzle games, which involve guests in solving problems using their minds and bodies. Now a traveling exhibit, Beyond Rubik’s Cube […]
Unified Field’s gesture recognition software can transport museum guests and corporate clients to new worlds. Visuals and sounds respond to a visitor’s motion and gestures, creating a sense of wonder and delight that quickly leads to deeper engagement. By waving their arm or moving their whole body, gesture technology lets visitors navigate through information, travel […]
The Marvel Experience, produced by Hero Ventures, is the world’s first hyper reality roadshow where guests can join the Marvel Universe rather than passively watching it. Encompassing a 2-acre complex of more than 80,000 square feet, the Marvel Experience resembles a temporary S.H.I.E.L.D installation or “Mobile Command Center” with an apex soaring more than […]
It was the last space shuttle to go into space, so it’s fitting that Kennedy Space Center Visitor Complex constructed a $100 million, 90,000-square-foot facility to honor one of the most complex machines ever built by mankind—Space Shuttle Atlantis. Packed with interactive programs, educational games, flight simulators, augmented reality viewers, and interactive media walls, the […]